M-TIX

M-TIX is a long awaited solution to football season ticketing at the University of Michigan, consolidating existing methods, prioritizing security & improving usability.

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🕰️ Timeline

Initial Design: Fall 2022
Re-Design: Fall 2023

👥 Team

Individual Project

👩🏻 Role

Product Designer, Visual Identity

🏅 Goal

Simplify overall ticket purchasing and transferring experience to be beginner friendly. Design a secure and efficient platform for U of M students.

🕰️ Timeline

Initial Design: Fall 2022
Re-Design: Fall 2023

👩🏻 Role

Product Designer, Visual Identity

👥 Team

Individual Project

🏅 Goal

Simplify overall ticket purchasing and transferring experience to be beginner friendly. Create a secure platform for U of M students that are more efficient than competitors.

M-TIX

M-TIX is a long awaited solution to football season ticketing at the University of Michigan, consolidating existing methods, prioritizing security & improving usability.

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01) The Problem

About a week before my professor assigned this project, I was trying to buy tickets for my first football game at U of M ever. I was cycling between Facebook, Reddit, and GroupMe trying to find which tickets were selling at the best price, and messaging sellers on each app. The seller would reply, "sorry, it's been sold." or sometimes not reply at all.

When I was finally able to land on a ticket, I had to communicate with the seller through FB Messenger, send the money through Venmo, and receive the ticket through U of M's online ticketing site. I couldn't help but think that there should be an easier, secure method to do all of this.

Others think similarly. From r/uofm:

Others think similarly. From r/uofm:

U of M students are looking for an easy and reliable way to buy and sell U of M football tickets as well as transfer money and tickets on the same interface. The current methods use multiple apps and are susceptible to scams, and students need a more convenient method.

02) The Process

I started off by conducting competitive analysis and developing personas to better understand the users. Then, I created a user flow to determine how buyers and sellers accomplish their goals.

02) The Process

I started off by conducting competitive analysis and developing personas to better understand the users. Then, I created a user flow to determine how buyers and sellers accomplish their goals.

COMPETITIVE ANALYSIS

The following platforms focus on providing resources for tourists, fostering connection between locals and visitors, and relaying travel guidance.

GroupMe

WHAT THEY DO

Student group chats where U-M students can get invited and sell tickets through direct messaging

STRENGTHS

  • U-M email addresses keep it secure

  • Anyone can be invited

WEAKNESSES

  • Difficult to find invite link

  • Not updated after tickets are sold leading to confusion and time wasted

  • Needs separate payment app

Facebook

WHAT THEY DO

Student groups where people can post and sell ticket listings, reach out through FB Messenger

STRENGTHS

  • Convenient and easily accessible

  • Can view sellers' profiles

WEAKNESSES

  • Not updated after tickets are sold leading to confusion and time wasted

  • Needs separate payment app

Reddit

WHAT THEY DO

Students post listings on a thread linked to the UofM Reddit page.

STRENGTHS

  • Convenient and easily accessible

WEAKNESSES

  • Anonymous, susceptible to scams

  • Not updated after tickets are sold leading to confusion and time wasted

  • Needs separate payment app

DESIGN REQUIREMENTS

Safety & Security

Transferring tickets and payment through a middle party where payment is withheld until ticket transfer occurs.

Identity Verification

Being a confirmed U of M student (with a umich.edu email or an MCard)

Intuitive Process

Easily understand the transfer process as both a buyer and seller.

PERSONA DEVELOPMENT

How can my prototype help people like Mary and Sarah?

  • Being convenient and easy for busy students

  • Easy to navigate for new students

  • Help students achieve a work/play balance

USER FLOW

The user flow compares and contrasts the roles of seller and buyer. Through this, I can understand more about the needs of each role and where they share similarities. I aimed to simplify the decision-making process for a smoother experience.

M-TIX allows students to be both the buyer and the seller whenever they want. Buyers can browse tickets, message sellers, and send payments, while sellers can list tickets and transfer them.

🎟️ For the Buyers:

Browse listings

Students can pick from a list of all home games that are included in the U-M student season passes, and browse ticket listings for each game.

Messaging

Students can click the "Message seller" button on each ticket listing to start a conversation. Students are able to converse and negotiate ticket prices.

Transferring Payment

Once a bank account is linked, students can transfer money for a specific ticket by visiting the recipient's profile. The transaction is not complete until both sides accept, and there is the option to withdraw.

💵 For the Sellers:

Listing a Ticket

Ticket listing is easy to access on the home page, where users can click "New Ticket Listing" and input the game, seat, price, and notes for the ticket.

Sending a Ticket

Students can send a ticket by visiting the profile of who they want to send the ticket to and selecting one of their listings from the drop-down menu. The ticket will appear in the message chat.

🤝 Finalizing the Transaction

Accepting Tickets & Payment

Students receive the transaction in their messages and choose to accept or ignore. The transaction will go through once both parties accept, and they will receive it in their profile page.

Students can transfer money to their bank and tickets to Apple Wallet.

04) Style Guide

04.5) Original Designs

I originally designed this app in a class at my university called Digital Product Design. "Football games" was one of the prompts we were given for our first design project.

While looking back on this design, I felt dissatisfied with parts of the interface and felt that I could make things a little more streamlined in terms of visual design and usability. After receiving feedback on the project, I started working on the second version of this app. The final design, which you just viewed, was released about a year later, after I had gained a more robust design skillset.

EARLY DESIGNS

BEFORE & AFTER

Sign up

Browse Tickets

User Profile

05) Reflections

Working on this project was a great learning experience, and I'm very glad I took the time to redesign it! I learned a lot from the initial class project and the feedback I received from my peers and professors throughout. I have definitely improved the efficiency of my designs, developed a stronger sense of visual identity, and have a better idea on how to tackle design problems through a user-centered lens.

DESIGN REQUIREMENTS

Safety & Security

Transferring tickets and payment through a middle party where payment is withheld until ticket transfer occurs.

Identity Verification

Being a confirmed U of M student (with a umich.edu email or an MCard)

Intuitive Process

Easily understand the transfer process as both a buyer and seller.